59 ACRES - A SPECULATIVE SOUNDWALK (2024)
59 ACRES is a site-specific, immersive soundwalk that takes you on an urban odyssey exploring the built environment and natural world around La Jolla Playhouse and UC San Diego. This poetic, meditative and innovative work offers new ways of seeing and listening as it navigates you through the physical, cultural and geographical landscapes we inhabit, in search of the extraordinary amidst the mundane.
To experience the soundwalk, you download a custom-built app and bring your own mobile device and headphones. The experience starts in front of the La Jolla Playhouse box office. From there, the app will guide you through known and lesser-known paths, shedding a new perspective on familiar places. Your location and movements will conjure the sound and text you are hearing.Project website: www.59acres.com.
59 ACRES is the last in a tryptic of works titled the ACRES series - a series of geolocated soundwalks built in the video game engine UNITY, that cast the landscape and the natural environment as the main character and as a canvas for refection.
Commissioned and presented by La Jolla Playhouse’s WOW Festival
Created by Marike Splint in collaboration with
Jonathan Snipes - Original Music, Sound Design and Implementation
Stewart Blackwood - App Developer and Technical Sound Design
Cristina Bercovitz - App User Interface and Visual Design
Kaileykielle Hoga - Additional Sound Design and Implementation
Website by David Rothbaum
Very special thanks to the following partners & individuals:
Dennis Brown, Lauren Dong, Bobby Elver, Joel King, Christopher Kuhl, Xiaoyu Mary Liu, Robert Monroe, Todd Pitman, Hannah Reinert, Deborah Stein
59 ACRES is generously supported by: